Fans of WoW Classic Mut 20 coins need to look at the success of Old School Runescape and think about how WoW Classic carrying the exact same approach will likely benefit in the same way. OSRS would have been dead by now if they had not added new articles to the world. It may be fresh material, but all of it's in accordance with the philosophy of the older game, so it is accepted. I believe that would even give us nostalgia, as I believe most of us played WoW as a sandbox when we were kids anyway.

What I genuinely hope Blizzard does is have a progressive"heritage" server. I love the idea of WoW Classic, but give it a couple of years, and I believe it might become stale. The thing I truly want to see introduced would be that the reintroduction of expansions, I know for true that lots of people would love a Burning Crusade and Wrath of the Lich King private host, and it would be pretty fucking cool in order to witness the previous expansions come out in their former glory.

You got it sort of wrong with"tweaking numbers" to alter class equilibrium. You dont deliver a ret pally because they dont have any dps ability. Buffing their"numbers" without altering their class design won't work for example since ret paladins really scale exceptionally well with equipment. However, their problem is they are simpely automobile attacking and receiving oom. Yes I know that it might be possible to alter it so they are not as poor and can compete . But at what prices. Todo this so many tiny changes would need to be made the authentic vanilla exerience would be missing. Also you're somewhat in proper when you claim that there'll not be a ret pallys / oomkins / non healer shamans and so on.

Trust me that they are there and they'll be a plague buy Madden 20 coins to top end guilds and that's why these courses won't be there. However they will over populate more casual guilds and pugs. And one last thing. Its bad for top raiding guilds not to bring the less desireable classes. Thats how aggressive guilds works in retail. You dont attract many or some of those specs which does worse. And certain class equilibrium in retail is much better. But lets be real what's the fucking diference between a warrior dps and a rogue in retail.... I dont need one change to course balance whatsoever especially not"only the numbers" because that would change everything.





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New zones ending up at OSRS Gold The Shimmering apartments as lvl 15 ish noobies only having fun. It was astonishing. Now I will play WoW Classic casually and enjoy slowly progressing my character. I believe WoW Classic got turned into what it is today because it tried to adapt into the young adult male mentality and Activision wanting to squeeze our wallets. I guess folks will play hardcore this time around as well to become the most bad ass around and that's completely OK and even a trendy item. However, for many people it's going to be casual fun. If it stays mostly unchanged and the servers gets stable with the number of players I will imagine I will have an active subscription, the day that I die. And I hope I will find tons of amazing, like minded individuals on the planet with me.

That's the most realistic and honest video about WoW Classic. I concur with everything you said. Vanilla has such a huge potential because of being a community oriented sport. Though it had been the first MMO that Blizzard developed. Class and Raid balance is all I need from vanilla, as, let us be honest: Vanilla has been world of mage/rogue/warrior craft. If you want to be tank - warrior, then melee dps - warrior or rogue, array dps - Mage, well warlocks are workable but mages will always be prefered. Paladins can simply be healers with cloth equipment, priests are only as well, Druids aren't wanted anywhere, their sole role goes to being raid buffer, usually 1 per raid and healing support.

It is just tragic to know you can not play your favourite course how you want. Naxxramas isn't but grind contest by which all raid members should farm like bots during the evenings for consumables and repair, or the guild would need to dedicate tons of gold for the identical function and despite the hard work, there's the problem with the loot that needs to be spread between 40 people where healer cloth equipment will automatically go to paladins, leather dps into rogues, tank equipment to etc. and warriors. Some specs are reputable for PVP however you still have to get accepted in raids in order to farm gear because boss things are great for PVP as well, so people won't throw themselves into the hell pit just to experience another class.

Given on WoW Classic already. Ion's decisions have cheap OSRS gold nerfed raid articles to be simpler than LFR along with the large content streamers want WoW Classic changed for their biases. Seriously f#%. I will play Nostalrius two and observe Blizzard go bankrupt catering to folks who roll a class like warrior, expire to level 10 murlocs and then


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And determine how good buy classic wow gold I can get with this. Along with the idea that if you join a guild as any specific course and be genuinely made to play the spec that performs best is simply not accurate for 80% of the raiding guilds which will form.

I believe you're coming from a strange place if you appear to believe that people expect WoW Classic to be like a new adventure. People desired WoW Classic BECAUSE they played and knew WoW Classic, they did not need a new fresh encounter. Also only re-balancing the numbers is a dumb idea that I wager you gave no thought in any way. It could be fine in PvE but fostering damage or decreasing mana prices for weaker classes could have a massive impact in PvP, mainly for hybrid classes which are not nearly as weak in PvP since in PvE. Basically it's a horrible idea to alter the numbers only, they would need to change the classes completely if they had been to attempt to equilibrium vanilla. Why is it that people like you behave like PvE is the only thing which matters in WoW Classic and do not offer a single thought about how this affects the PvP'ers??

I believe it's going to be a good while before WoW Classic becomes stale. I played WoW Classic, from launching but TBC. I never tanked or healed, and I just set foot MC once, that was my whole raid experience. To me those games are classic WoW Classics whom I keep returning , and I hope WoW Classic will turn into one of them:-RRB-?

As stated in last WoW Classicast, most no-changes individuals wouldnt mind when they balanced some things somewhat, the problem is that with so a lot of people, so many opinions, its much"safer" to only make one bigger community around no changes so it isnt like. . You changed this now you should change this too. Its much safer for blizzard, since every change is a risk to provoke a riot because you said. No changes is only the safe path of action. The little at the end wondering if Blizzard does the logical thing, lets be fair, Activision-Blizzard arent really very good at logical conclusions recently.

I think classes should be changed after a few months wow classic gold of Naxx releasing, they then could make a reset, kinda like D3 does with seasons, and let players redo everything again but using new class changes and all, allow people experience WoW Classic themselves first hand once more since if Blizzard makes class changes in the Get Go people will start bitching and state that everything was perfect with the way WoW Classic was initially, individuals are able to experience how some classes were and they could see why Blizzard chose to change and/or improve from those courses and let them perform the changes too. With the WoW Classic Philosophy of course.




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